

is either a Necro, Druid or Mesmer (you need about 1 mesmer per 30-40 people) Minimal power damage, group healing and long lasting conditions (immob and weakness) Provides: All boons (via Signet of Inspiration), unique boons: Quickness, Alacrity, Regeneration (small about of Stability/Resistance)

Provides: Fury, Swiftness, Vigor, Regeneration + Auras (Very high Shocking Aura uptime)īoon/Aura uptime and Healing, no real damage Provides: Stability, Retaliation, Protection They're about 1 year old but the game hasn't changed enough to make them irrelevant. If you lack boon duration on the builds you will struggle, but it is still playable. In general I aim for 20k+ Health pool, 3000-3100 armor before Strength in Numbers. You can swap out the rest of the gear to an extent providing you can still surivive. The builds are designed to need the skills, traits and runes shown. The builds use X and I don't have it, am I doomed? I've tried to explain the main choices for the builds and included a few 'hidden things' (such as Regen overriding) These builds allowed us to consistently 10v30+ pug groups and people don't seem to have a clue why things are done.
#GUILD WARS 2 FREE TO PLAY BUILDS PATCH#
WvW just got a (limited) patch and people seem keen to play it. About 6 months after HoT I stopped playing reguarly and moved primarily to Overwatch.

When I left about 1 month after HoT I formed. I mained Elementalist for and we became the #1 Guild EU pre-and-post-HoT. I'm was a significant WvW player since launch, commanding for many guilds and servers on EU. Since I don't play Guild Wars anymore and was linked thread as a meme let me dump the build as one last. Latest patch Dev tracker Official sub Discord Optional description Nightmode Lights on Content Filters
